This mastery power was supposed to be able to be stacked from what was discussed elsewhere, I hope that didn't change? I tested it two days in a row, both by using true leader on multiple factions with overlapping members (Q2 and Quartermaines) and by using inspires as well as true leader. First night I did the inspires first and the second night I did the reverse.
Subject: UPDATE: More Mastery Powers
Mooncalf wrote:
Allurist
- True Leader
Upon use, all members of your faction will gain a powerful combat stat boost. Also gives double the usual ally bonus VS enemies.
(The ally bonus is for team members, sires, childer, or companions. "Double" means double what the system usually gives for having those people fight in your square or on your team.)
Inbox Compose
From: Chance
Subject: Inspire
Message:
Unable to inspire you right now.
((4pm EST, something about already inspired. Can
screenshot or exact wording if you need))