Global Loot Pool Additions

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Azraeth
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Posts: 3777
Joined: 14 May 2011, 03:41
CrowNet Handle: serpent_melech

Global Loot Pool Additions

Post by Azraeth »

I've added about 30 new items to the global loot pool tonight - which is the first wave of a projected 4 wave plan.

The items added tonight are all already existing in game, however every item added in phases 2-4 will be entirely new.

The items added tonight include:
  • Weapon parts - to increase the odds of getting weapon parts, which should slightly increase the chance of high level people getting really good weapon parts as it means not having to change hunting locations to find different varieties of parts or hunt specific NPCs to find them (though obviously hunting NPCs that already drop weapon parts will increase the chances of finding them).
  • Cash - Potentially very high levels of cash, significantly more than NPCs have dropped in the past, though the higher the amount of cash, the greater the rarity.
  • Ritual Items - Not all of the ritual items, just the ones that are a little harder to find and those have been given an increased rarity of about five times normal, so that it still makes more sense to hunt the NPCs which normally drop them to get said items.
  • Crafting & Forging Items - Extremely extremely high in rarity so as to not heavily impact people who do B&E (or invalidate them), though still allow people who kill NPCs to get some of the loot involved. I want to reiterate that it will be MUCH easier to get these items for B&E characters, but it should add some more diversity to what high level PCs can find from NPCs.
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