Lancaster dArtois wrote:Well, we're not talking about Blood.
And I don't think we need a fresh platform, either.
Yes, the city is a shambles, as far as vampires are concerned. The Masquerade is shot to ****. And that's the PERFECT atmosphere for leaders to step in and either abolish the Masquerade completely and somehow subdue the humans, or for someone to put the Masquerade back in place.
This and a bag of chips. Path is not VtM or VtR; it was never meant to be and will not be in the future.
While I agree with Chris's desire for the whole "dark and subtle" vibe, I think creating a unique experience that differs from what players can get elsewhere is more important.
As Chloe mentioned, there are all sorts of options. Like I said elsewhere, politics is all about people who have power interacting. In this case you have:
Pure humans (human society led by the city council, mayor etc).
Supernatural humans (Sorcs, Paladins, Blood thieves who are fragmented and ready for someone with the right skills to step into a role to lead them).
Vampires (Also fragmented and ready for change, direction and leadership).
The plot potential and political potential for getting those groups moving in a changing environment is astounding. For example. In the coming months, what if super natural humans are more trusted than vampires? Normal humans may decide to give them power over vampires to an extent, monitors or something like that. I imagine most vampires would hate that, and it creates all sorts of friction that is good for plot. Of course for that to happen, there would need to be leadership and direction for supernatural humans.
But even that is just a single potential plot. There are thousands more ways the whole thing could play out.