- The hunting grounds have been improved to the point that they are now in line with the QZ as far as difficulty and XP rewards goes.
- Wolves are about as strong as Zombies, Bears are about as strong as Feral Vampires, and Mountain Lions are somewhere in between. Although it doesn't have an enemy as strong as a Mooncalf in there, the hunting grounds have more mid-range enemies, so it balances out a bit. It's also not too bad for money gaining, but nothing has changed there.
- The gangland slums are now roughly in line with the difficulty and the rewards found from fighting enemies in the sewers.
- Gangster Lieutenants in the gangland slums have been replaced by Triad Red Poles, who are a tiny bit tougher and give better XP rewards. This was a result of the Westwall Bricks being destroyed.
- All gangsters city-wide now give 5 more XP than they did, to make up for the fact that they increase your police notoriety, which can be a pain when you keep getting wounded by cops, especially at a low level.
- The St. James hunters were destroyed in the chapter, so you can now only find Hunter Footsoldiers or Paladin Berserkers outside of the sewers, in random locations. There are less of them, and they are not St. James hunters.
- All sewer enemies have been replaced with vampires who give roughly the same XP bonuses as the hunters used to. The sewers is a safe place for them now that it's hunter-free, and also because it's a handy place to escape daylight. Wild Vampires, who are non-rogue vampires (but they have very little self control) give roughly the same XP as Hunter Footsoldiers. Masterless Vampires are vampires without any leader, affiliation, loyalties etc. They mostly try to stick to the vampiric secrecy laws, but they are almost as unruly as the Wild Vampires. These give as much XP as the Paladin Berserkers.
- Neither sewer enemies nor hunters attack on sight any longer. As a result, the sewers gives slightly less XP than before, and so do hunters.
Please report any balancing issues, bugs, or oversights you might stumble upon.