So, I think it's great that we have fighty raids, hacking raids and stealing raids, but maybe we can have something for those of us who like to craft? I mean I personally love crafting, but realistically, as you get higher in level, it sometimes sucks to try and craft something, waste half or more of your energy for really small xp. Granted, the rewards at the end (actually making a trap or w/e at the end is what is worth it, but hacking has good xp with decent money intake at the end, and usually crafters have to buy something they need anyways to make things, unless they also get down on the b and e scene a lot...anyways!)
There should be something for crafters in terms of a mini-game or scenario. And I'm not asking for this to be implemented ASAP or anything as my idea is just a rough sketch at best that can be improved upon by david or by discussion of course!
So what's currently running in my head is basically you get a scenario. Example; So and so wants you to craft 10 traps in 24 hours for either a legit business or something underworldish. iOr businesses could want you to make product for them, say a security business or w/e. Or even some person needs you to craft smoke bombs, noise makers, w/e. Any scenario really, which again, david or natasha could come up with.
Then based off the variable or time or quality of product, you can get certain rewards. More Xp perhaps, cash, or maybe even some new relics for crafter oriented things! Or anything really! Yay, relics! However, if you make shoddy quality of products just to get the job done, well the rewards is less and maybe, even tie it in to that chart thingier based on what you do on grid. So if you do shaddy jobs for shady people it sawys it one way once the job is done and if you do legit jobs for legit companies, it could swing it the other way, (but maybe that's too complex, and we can just stick with cash, xp or relics.
For those who didn't read and went TLDR:
Basically, make some mini-games for the crafter types that could win them some sort of prize (loot, cash, xp, relics) based off using various variables; time, quality of product, etc, etc in the near future. :)
Crafting mini-game/scenarios
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Crafting mini-game/scenarios

Hello, new adventure.