Question about decoys

Ask as many questions as you need and get help from our friendly community. New to the site? Come say hi here!
User avatar
Lazarus
Registered User
Posts: 94
Joined: 18 Jul 2013, 18:20

Re: Question about decoys

Post by Lazarus »

Alexandrea wrote:If it did from the real mccoy and not from the decoy that would be a 'tell' that is was a decoy, which is why it was changed I believe.

On account of this, I figured I should mention this here. If you try to give an item to a decoy, the game gives you message that the person isn't in the square. Pretty sure it is intended that way so people wouldn't lose items anymore, but is a pretty reliable tell.
Image
Mordechai
Registered User
Posts: 1697
Joined: 28 Dec 2011, 23:17
CrowNet Handle: Mordechai

Re: Question about decoys

Post by Mordechai »

Lazarus wrote:
Alexandrea wrote:If it did from the real mccoy and not from the decoy that would be a 'tell' that is was a decoy, which is why it was changed I believe.

On account of this, I figured I should mention this here. If you try to give an item to a decoy, the game gives you message that the person isn't in the square. Pretty sure it is intended that way so people wouldn't lose items anymore, but is a pretty reliable tell.
yeah...i think that was changed cause people were losing valuable items by passing to decoys
#DISSENSION
#END WHOLESOMENESS


''Si vis pacem, para bellum'' ~*~*~*~*~*~ ''morituri te salutant''

''Deep within the shadows I'm the hungry wolf you fear''
User avatar
Xian
Registered User
Posts: 337
Joined: 29 Nov 2014, 17:42

Re: Question about decoys

Post by Xian »

kinda reminds me of that assassin thing where they give their target some small trinket before they kill them...

"here," *passes black rose*

*takes black rose* "huh?"

"that's him! kill him!" *bang bang*
Avatar courtesy of Kang-kat to whom I am very grateful

Why yes, he is crazy.
Madison
Registered User
Posts: 1298
Joined: 15 Jan 2012, 01:33
CrowNet Handle: Mad_Maddie_May
Location: Not all who wander are lost

Re: Question about decoys

Post by Madison »

Lazarus wrote:
Alexandrea wrote:If it did from the real mccoy and not from the decoy that would be a 'tell' that is was a decoy, which is why it was changed I believe.

On account of this, I figured I should mention this here. If you try to give an item to a decoy, the game gives you message that the person isn't in the square. Pretty sure it is intended that way so people wouldn't lose items anymore, but is a pretty reliable tell.
This is false unless Mads decoys are broken which could highly be possible. But gave an item to a decoy and lost it without any message.
HELBORNE
Image
First Turned PC Blood Thief
NOT CURRENTLY ACTIVE IC
User avatar
Lazarus
Registered User
Posts: 94
Joined: 18 Jul 2013, 18:20

Re: Question about decoys

Post by Lazarus »

You currently have 186 items, and can hold a max of 360
The target is no longer in the same square.

Just tried to pass an item to one of the Nemesis decoys in the Caves.
Image
User avatar
Every
Administrator
Administrator
Posts: 5682
Joined: 01 Jul 2012, 04:14
CrowNet Handle: Bandit

Re: Question about decoys

Post by Every »

It used to be that you could. I think it would be a grid mechanic though, not be used as a tell.
omnilingual | eiditic memory | healthy complexion
THERE'S NO HEROES OR VILLIANS IN THIS PLACE
Image
JUST SHADOWS THAT DANCE IN MY HEADSPACE
amalea's trainwreck


Post Reply