Aaron Hunter wrote:Two of my characters - who happen to be linked as alt partners, so therefore should be able to act independently - have been thrown out of window. Ouch. I attempted to attack the pesky window chucker with both of my window chucked characters, but I wasn’t allowed with this one because my other one had just skirmished him.
Firstly, alt characters should be able to act independently, as if they aren’t run by the same person, right? So they should both be able to attack the same character. I think that’s the bug.
Secondly, if someone else’s character throws more than one of your characters, shouldn’t all of the thrown characters be able to respond? I know that’s not a bug as such, but it seems odd that characters have to sit idly by, unable to respond to a dastardly chucking incident because another character run by the same player has already attacked the phantom window flinger. Wouldn’t that mean that the window thrower could throw 5 or 6 characters owned by the same player, but only one of those characters could attack back?
Maybe this actually is a bug? Perhaps, my two characters were “independent”, hence the ability to throw both of them, but then not “independent” when it came to hitting back?
Thanks.
As a quick edit, the thrall of this character, ie the thrall of the character who has been denied the opportunity to attack the thrower, has been able to attack the thrower, which doesn’t make much sense. If the actual character can’t attack, I’m surprised that the thrall can.
In theory, both alt characters, plus any thralls that they have, should be able to attack if the alt system is working correctly. If a main character can’t, but their thrall can, it seems to be half working.
There's absolutely at least one bug here, yeah.
I believe I've found and fixed the main culprit, and I think the other related bugs should go away now. But if not, let me know.