Territory Battles and Newbies. [f]
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Re: Territory Battles and Newbies. [A]
You removed them from both, David.Mooncalf wrote:How about now? If not, is it counting down? Or wait did I remove turn timers from Path, or just Blood? It's hard to keep those changes straight in my head.
omnilingual | eiditic memory | healthy complexion
THERE'S NO HEROES OR VILLIANS IN THIS PLACE
JUST SHADOWS THAT DANCE IN MY HEADSPACE
amalea's trainwreck
THERE'S NO HEROES OR VILLIANS IN THIS PLACE
JUST SHADOWS THAT DANCE IN MY HEADSPACE
amalea's trainwreck
- Mooncalf
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Re: Territory Battles and Newbies. [A]
At least nobody is stuck now I guess. I'll have to look at this closely with the development hours this month (I think all of the hours will get used on bugs), which I'll do this week.
- Mooncalf AKA David AKA Moonie
- Founder and creator of Path of the Vampire
- Founder and creator of Path of the Vampire
- Mooncalf
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Re: Territory Battles and Newbies. [A]
Okay the issue with the newbie starting a battle has been fixed by making it so that characters under level 15 can't declare an invasion of a territory at all.
I also found the issue with the fleeing function. It was still set up to only work in Blood, but this should be fixed now.
I also found the issue with the fleeing function. It was still set up to only work in Blood, but this should be fixed now.
- Mooncalf AKA David AKA Moonie
- Founder and creator of Path of the Vampire
- Founder and creator of Path of the Vampire