Azraeth wrote:Floor 34 NPCS:
Jaxon VS Ancient Hardened Revenant
Jaxon thrust his arm forward, unleashing a bolt of wild lightning at the ancient hardened revenant.
the ancient hardened revenant was knocked violently to the floor, his skin crackling and sizzling.
Abandoning cover, Jaxon took a second to take aim, heedless of any dangers, and unleashed hot fury.
The ancient hardened revenant was knocked backwards as a bullet hit him in the chest, narrowly missing his heart!
The ancient hardened revenant glanced around the wall, biding his time.
Jaxon slid along the ground, pumping off round after round mid-slide while keeping low.
The ancient hardened revenant's head exploded in a shower of blood and grey matter as several bullets thud into his skull!
Jaxon gains 49 exp!
Jaxon also took an item (Ancient Hardened Revenant Trophy)
Something seems not quite right about that.
49 exp? Ouch! That definitely doesn't seem right. Surely, by level 34 the exp should be worth the effort?
I don't know how tough the ancient hardened revenants are supposed to be, relative to, say, a wendigo (which are possibly the toughest regular NPCs?), but a wendigo can go down in 3 hits too, so to me the battle report isn't much of an issue. My concern is the exp reward. The difference with beating a regular NPC or a labyrinth creature is that your character gets 125/136 exp for the job, not 49, and you get to attack another one if you lose, without trawling back to the start.
I love the concept of the labyrinth, I really do, but those rewards just aren't enough to tempt me out of the forest :/