Hospital attacks?

Roderic
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Re: Hospital attacks?

Post by Roderic »

I'm not against allys helping at all. I see your point, but if the hospital is open to those not hurt/injured then what's to stop a week long verbal harassment? That's my only reason why I'm against uninjured in the hosp.
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Re: Hospital attacks?

Post by Amalea »

Roderic wrote:
Amalea wrote:Thanks for the offer, Every. Wandered over and tried both a skirmish attack and a power-based one. Safety off in the settings too, just to cover all bases.

Got:
The security in this hospital is too tight for you to attack a human here.
So if the security level is too high to attack, why are hospitalized humans free to attack as seen in the bug report?
Was that with your vampire character?
Human character.

If a healthy human can't attack due to security level, a hospitalized one shouldn't be able to either. And neither should a vampire.
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Azraeth
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Re: Hospital attacks?

Post by Azraeth »

Roderic wrote:I'm not against allys helping at all. I see your point, but if the hospital is open to those not hurt/injured then what's to stop a week long verbal harassment? That's my only reason why I'm against uninjured in the hosp.
In the case of verbal harassment, I'm not sure if there's really a way to stop that. A person with mindspeak could just spam random nonsense at another character non-stop for 7 days. That's a situation which I think should be handled on a case-by-case basis. It's the attacks and taunting powers I mainly want to see handled. Though I personally really don't see the point of verbally taunting someone in the hospital (Or SR for that matter) >.<
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Roderic
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Re: Hospital attacks?

Post by Roderic »

Amalea wrote:
Human character.

If a healthy human can't attack due to security level, a hospitalized one shouldn't be able to either. And neither should a vampire.

that's your thoughts, which I respect.
However, in THIS instance, it's quite fair/warranted. You can feel differently, but when the characters were hospitalized, then the ONE should have been left alone.

Esli shouldn't have been mindblocked multiple times.
Shouldn't have been hassled/threatened via telepathy.
The character was only in there to hit Esli-which is why they found out they couldn't hit him then and there.
Esli was hospitalized, they kept it up. Again, if you keep provoking an attack, you get what you get and you don't throw a fit. A page from mine and Kim's would be best suited in this situation. We're not complaining at our charries being in the hospital. Really, this could have all been avoided by the player not being allowed/going into the hospital (which was my suggestion) after they paid for their crimes. As Josh says, it kinda borders on the thing david didn't want-continually killing characters or realming them for past crimes. Which was exactly the purpose of kitty, to keep hitting esli to make him pay/suffer more or die more...heck if I know. But she wasn't in there for tea and cookies.
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Re: Hospital attacks?

Post by Azraeth »

I don't think Amalea player was speaking in terms of this particular instance, but rather as a general terms. I don't think (though I could be wrong), anyone would argue that Esli wasn't justified, from an OOC perspective, in acting on the taunting and mindblocks. I think any character would have done something about it, at some point.

I think what Amalea's player is getting at, is the same thing that everyone else is saying, which is that there's a problem there which should be looked at.

As I see it, there are a few solutions that have been presented:

1) Make it so nobody can attack in the Hospital at all.
2) Make it so that only injured humans, and crippled/deaded humans can get into the hospital.
3) Make it so that humans who have been crippled/deaded cannot be either attacked or attack.

Possible caveats include:

1) Humans can still enter the hospital to heal allies (would not be possible with solution 2).
2) The speech function (and possibly location RP function) would be disabled in the hospital to avoid verbal taunting. Personally not my favorite option, but still a viable one.
3) Mindspeak disabled against crippled/deaded humans.
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Re: Hospital attacks?

Post by Roderic »

I honestly still like the the idea of no one coming in unless injured or deaded/crippled. I don't mind the no attacking idea either...however, I have to kinda think it's unfair on the one being verbally/telepathically assaulted/mindblocked/'stalked' on grid while in the hospital.

I mean...if we did both those things...cool. But if we take away all attacks, but allowed someone to still do the above, then I find it unrealistic that the person receiving all those things wouldn't lash out in some respect. I mean...even a hostage in a crap situation will do one of two things...go along with it in hopes of being released...or fight, even against all odds.

So, I think both them or just the no entry unless injured/crippled. People can get their attack on after the characters leave the hospital.

>.>

just my .02
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Re: Hospital attacks?

Post by Azraeth »

I'm personally fine with any combination of the above solutions and caveats, as long as it promotes fairness in game, and creates less potential for stress or drama between players.
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Re: Hospital attacks?

Post by Dominique »

Azraeth wrote:I'm personally fine with any combination of the above solutions and caveats, as long as it promotes fairness in game, and creates less potential for stress or drama between players.
Agreed.
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Re: Hospital attacks?

Post by Alexandrea »

If the hospital does change to limit who can enter, it might be a good idea to include excluding some if not all npc spawnings in there. Not just wraith guides but the other rare-ish npc's like gov agents that players do locate rituals to find.
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Re: Hospital attacks?

Post by Natsuko »

Roderic wrote:
Amalea wrote:


Esli shouldn't have been mindblocked multiple times.
Shouldn't have been hassled/threatened via telepathy.
If this was towards me. I only used it once on him. Not multi times.
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