While I'm not sure how feasible this is; because, I know the coding is probably difficult --- and I understand that Metalsmithing and Mechanics at it's core was made to be an uncertain craft where you can fail...
I was considering the fact that one of my character's weapons degraded and wondering, "Why can't a Metalsmith or a Mechanic fix up a Sword or a Gun?"
Granted, I know most people try to get Quality Ten weapons so they'll never degrade in the first place; but, for some that may not be viable -and for others (As I know I have a tendency to get attached to things) you may have an affinity for a certain weapon.
So, would anyone else like to see this be a possibility?
Weapon Repair
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