I'm confused by this post. The 'x' does close alerts, and is probably about as fast as scrolling down.Robert Pratt wrote: Yeh, as Lyssa said. Speech would do it.
As would all of the attacks you'd get. Or having human thralls in the square after they've attacked - so they're recognised - and there is NO way of removing the alert that tells you they are there. Not the refresh or the x or anything.
movement update
- Mooncalf
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Re: movement update
- Mooncalf AKA David AKA Moonie
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Re: movement update
The x doesn't get rid of the alert telling you that there are humans in the square you recognise. That doesn't go away, cause the humans don't go away. lol
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Re: movement update
Ok - it is now. But it wasn't yesterday. lol
But it will keep popping back up again. So say you're in a live fight situation - each time you click attack or refresh or use a power etc, it pops back up and obscures some of the grid.
So it's really inconveniant the way it is now.
But it will keep popping back up again. So say you're in a live fight situation - each time you click attack or refresh or use a power etc, it pops back up and obscures some of the grid.
So it's really inconveniant the way it is now.
- Mooncalf
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Re: movement update
That's true. We'll consider doing it with the scroll bars as Phoenix suggested.Robert Pratt wrote:Ok - it is now. But it wasn't yesterday. lol
But it will keep popping back up again. So say you're in a live fight situation - each time you click attack or refresh or use a power etc, it pops back up and obscures some of the grid.
So it's really inconveniant the way it is now.
- Mooncalf AKA David AKA Moonie
- Founder and creator of Path of the Vampire
- Founder and creator of Path of the Vampire