Key:
- Denotes an item currently being worked on.
- Denotes an item that will will take some time (months) to implement.
Major Tweaks
* Major bug fixing spree.
* Better movement and fighting optimization.
- Host map images on server, to make for less mySQL strain.
- Live auto-refreshing of surrounding changes and PC / NPC movement.
* Tutorial improvements.
- Other PVP fixes
* Optional Google / Facebook login / register for main account.
* Battling NPCs as a team
* Reunification of Path and Blood
Minor Tweaks & Stubborn Bug Fixes
* More Patreon rewards.
* Linked character accounts should share slot totals.
* Failed log in text screen improvement.
* Email server crashes.
* Let people delete fadeportals.
Content
* More relics and a new battle raid.
* More NPCs to fight.
* More mastery powers.
* More clothing.
* More rituals and crafting/forging items.
New Systems / Major Updates
* Advanced loot drop system, similar to Diablo in some ways.
* Enchanting weapons and relics.
* More community day unlockables.
- Special raid / team raid.
- Loot raids (tons of loot spilled out into one area for the day)
- World boss spawning / rare enemy invasion.
- Competition days with automatic rewards (temporary leaderboards).
* Ranged attacks with firearms and some powers.
* Offline event screenshots slideshow in alerts log.
* Single-player RPG on iPhone, Android, PC and Mac, to flesh out canon and draw in new players.
* City graphics overhaul
* Lair-builder system for people who want to add their own extensions without waiting for us.
* On-site vampire related "quizzes" to draw in more players.
* More human paths
* Siren
* Sidhe
* Player-made quests system.
* Storyteller system & app. (HUGE update, almost an extension of the Path universe)
* Casino gambling games
* Multi-player poker
* Roulette
* New original card game (Fang)
* Plot listing [Page for posting character or group plots which can then be picked up by other players]
* Automatic bar rumour additions for karma (with approval to avoid abuse).