Page 1 of 1

[x] clothing unequipping

Posted: 07 Aug 2020, 05:03
by Mooncalf
Reported by: Alexandrea.

Reported time (GM): 2020-08-07T05:03:54Z.
Encountered time: after daychange two days running.

Bug location: Inventory page

Bug type: gameplay problem

Bug details: Clothing isn't staying equipped, and that's something new... the same items used to stay in place. And with some clothes now counting towards an 'armour' score, this is more than just a display issue.

Further information:

Re: clothing unequipping [B]

Posted: 07 Aug 2020, 19:47
by Alexandrea
Clothing is still refusing to stay on for Alex & It's not just happening at daychange as I had originally written.

I'm wondering if anyone else having this issue?




I suspect this issue:

http://www.mooncalfstudios.com/pathofth ... =4&t=32707

might be connected.

Re: clothing unequipping [B]

Posted: 08 Aug 2020, 00:00
by Amalea
What is the quality of the clothing that keeps unequipping itself?

Re: clothing unequipping [B]

Posted: 08 Aug 2020, 23:25
by Alexandrea
Both are zeros.

Biker Leather Pants Brown
Quality: 0
and
Loose Leather Vest
Quality: 0

this only started happening a few days ago, so I haven't tested all clothes to see if anything else is affected yet. If I can get out of work on time tomorrow, I'll go clothes shopping and test a few different quality items on a Alex and Bugmod

Re: clothing unequipping [B]

Posted: 08 Aug 2020, 23:40
by Galia
This happened to Galia's pants after fleeing from some mountain lions (I do know that they were used as I got armor notifications in the turn system of them deflecting hits or something)

Re: clothing unequipping [B]

Posted: 09 Aug 2020, 19:59
by Alexandrea
so this is odd (imo)

Went shopping for new clothes and one of the same items I'd already purchased has a quality of 6, not zero. And I'm at the same shop where I'd bought them to begin with.

So the quality of the clothing changed or ???

Perhaps there's a connection to the bug there.

eta

went ahead and bought the same pants to see if Alex could manage to keep them on this time.

related issue(s) to clothes shop thread needs to be made, I'll edit in a link to it here

http://www.mooncalfstudios.com/pathofth ... =4&t=32747


eta.2

was able to confirm that the leather vest that won't stay on is also a quality six item according to the clothes shop. so either the one alex owns went down in quality or ?

Loose Leather Vest
Quality: 6

Re: clothing unequipping [B]

Posted: 09 Aug 2020, 21:19
by Amalea
Not a bug, sorry.

Armor (defined as anything that has melee or firearms defense) looses quality as it takes hits. When it hits quality 0, you can equip it, but it 'breaks' and unequips the next time you get hit.

You can still equip it to your social avatar even at quality 0.


For reference, this is the post on the armor update.
Mooncalf wrote:Each time armor defends you from a wound (in battles or skirmish) its quality drops by one point. When it reaches zero it unequips and doesn't count towards your totals anymore. Armor cannot currently be repaired, but this feature is coming soon. Armor will only count if its equipped on your "battle" set, not your "social" set, and anything equipped on your social set won't degrade in quality.