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[B] Blood Heal Destroys Decoy

Posted: 18 May 2020, 13:03
by Amalea
Amalea used Blood Heal on one a decoy and got the following:
The target turns out to be a psychic decoy, which harms you as you attack it.
As with an attack, the decoy is gone and she got a wound for her trouble.

However, given Blood Heal isn't really an attack, I'm not sure if that was supposed to happen?

ETA:
Past Reports on Decoys
Decoy Blowing up without being attacked

Decoy blowing up from an inspire (in same square)

Re: [B] Blood Heal Destroys Decoy

Posted: 18 May 2020, 17:03
by Caligrace
Thank you for finding the reports, doll. :)

I don’t think we should merge so it doesn’t get messy and complicated (one seems to be a different bug all together). I marked it as B, because it’s not urgent, but it is annoying, lol.

Have we tried to see if any other powers affect it?

Re: [B] Blood Heal Destroys Decoy

Posted: 08 Jun 2020, 06:22
by Bjorn
I was standing in a square with a Caligrace decoy while attempting to use Summon Ally on Caligrace who was still outside. Instead of summoning her to the spot, it set off the decoy:

Code: Select all

The target turns out to be a psychic decoy, which harms you as you attack it.

Re: [B] Blood Heal Destroys Decoy

Posted: 18 Jun 2020, 01:02
by Alexandrea
Once upon a time there was a thread with a list of all the known ways that decoys could be popped (and shouldn't be). I can't find it but I think we need to start a new one and unless there's an issue I am not seeing, I suggest we just keep using this one and rename it... thoughts?