UPDATE: Turn Based NPC Fights
Posted: 17 Dec 2019, 22:31
You can now (optionally) fight NPCs turn-by-turn rather than getting an instant battle result. This still essentially uses the same code as the instant battle result script, but the difference being you get to pick what you do each turn.
To start using this feature, just go to your battle tactics page and change your battle results option ("quick results" etc) to "turn based". New characters automatically start with turn based battles enabled, because it's just more fun.
There's still some bugs going on with this update, and there's a couple of things that I still want to improve (such as the stat bars not showing during a fight), but it's fully functional and gives the player much more control in a battle.
Happy hunting.
To start using this feature, just go to your battle tactics page and change your battle results option ("quick results" etc) to "turn based". New characters automatically start with turn based battles enabled, because it's just more fun.
There's still some bugs going on with this update, and there's a couple of things that I still want to improve (such as the stat bars not showing during a fight), but it's fully functional and gives the player much more control in a battle.
Happy hunting.