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Linked characters and the bounty list [f]

Posted: 23 Oct 2019, 12:21
by Lucy Fur
My characters, Lucy Fur & Angelique Beaulieu, are alt partners, and therefore should be acting as independent characters who are able to work together without flagging the anti-cheat system. So far, this has been working perfectly well; however, today Lucy Fur could not attack a character, Trixie, who is on the bounty list because Angelique Beaulieu had just attacked her. They should both be able to hit the target. These two characters have routinely been acting together to hit bounty targets with no issues prior to this one.
I know that the bounty system has only recently been reactivated, so perhaps this has caused the change?

Re: Linked characters and the bounty list

Posted: 30 Oct 2019, 16:14
by Mooncalf
Hm I wonder if I broke something. What was the message you got? Has anyone else been having trouble?

Re: Linked characters and the bounty list

Posted: 30 Oct 2019, 20:07
by Lucy Fur
The message was something like “you cannot attack this character as one of your other characters has already skirmished them. You will have to wait a month.”

It looked like whatever the message should be if the two characters weren’t alt characters.

Re: Linked characters and the bounty list

Posted: 31 Oct 2019, 21:14
by Mooncalf
I can't work out why this might be happening. Was any of the attacks anything other than a basic skirmish? A power? Feeding? Stealing? And thralls involved?

Re: Linked characters and the bounty list

Posted: 01 Nov 2019, 06:42
by Lucy Fur
The attacks in question were simple skirmish attacks. Previously, the two characters have either used a basic skirmish attack or the sandman power.

There are a lot of characters on the bounty list at the moment, so i’ll try to see if I can or cannot hit any of them with my both of my alt partners

Re: Linked characters and the bounty list

Posted: 01 Nov 2019, 15:48
by Mooncalf
It must have been the sandman power. I'll look into that now.

Re: Linked characters and the bounty list

Posted: 01 Nov 2019, 16:10
by Mooncalf
This should be fixed, and it should let you now.