Heads Up: 1 trap per square (soon)
Posted: 03 Nov 2016, 15:09
I'll be soon limiting it so that each square can only hold 1 trap OR 1 NPC. Setting another trap will set off the last one, or kill the NPC.
You do not need to pick up all your traps, as I will code it so that all your traps but 1 in each square (the most powerful) will return to your inventory automatically on the day I make this happen. This is just a heads up so that you know it's going to happen soon, so you can make arrangements to figure out how to better protect your lairs etc.
You do not need to pick up all your traps, as I will code it so that all your traps but 1 in each square (the most powerful) will return to your inventory automatically on the day I make this happen. This is just a heads up so that you know it's going to happen soon, so you can make arrangements to figure out how to better protect your lairs etc.