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Heads Up: 1 trap per square (soon)

Posted: 03 Nov 2016, 15:09
by Mooncalf
I'll be soon limiting it so that each square can only hold 1 trap OR 1 NPC. Setting another trap will set off the last one, or kill the NPC.

You do not need to pick up all your traps, as I will code it so that all your traps but 1 in each square (the most powerful) will return to your inventory automatically on the day I make this happen. This is just a heads up so that you know it's going to happen soon, so you can make arrangements to figure out how to better protect your lairs etc.