Chapter Sidestory: Two Masters (Live Chat Event)
Posted: 26 Oct 2013, 16:32
What?
This sidestory will be a live chat roleplay event at 3 given locations, at 3 different times. The story of the event is a secret right now, but it will have a direct influence on the outcome of the chapter. All you need to do is have a character turn up in the live chat room of the given location on one of the dates and wait to see what happens.
All roleplay in this live chat event will be descriptive. There might be some IC confrontation, but all events and battles will be decided using the official in-game dice roller. The stories will be guided (lightly GMed) by Keara, and can end in a number of different ways, depending on the actions of the group or the individuals.
When?
1) Tuesday, Oct the 29th, 9pm GMT [3pm CST, 4pm EST, 10am NZDT 30th Oct]* Complete
2) Friday, Nov the 1st, 8am GMT [2am CST, 3am EST, 9pm NZDT]*
3) Sunday, Nov the 3rd, 11pm, GMT [5pm CST, 6pm EST, Noon NZDT 4th Nov]*
You can have a character attend one or more of these nights.
Where?
Event 1: Necropolis Club
Event 2: Rock Bay Docks
Event 3: Beta Towers F14
Rewards?
There will be a standard 1000 EXP reward for each participating character (per event) present at the start of the night (up to 30 minutes late is okay), as long as they stick around for at least an hour.
There is also the chance to win an ultra rare item which will be very useful in future.
Rules
* 1 character per person (per night).
* If you're more than 30 minutes late, you can't join in. Sorry.
* All battles will be decided using the dice roller, rolled by the GM.
* Many other actions, such as chasing down an NPC or hiding something from one of the other characters in the story, will be decided using the dice roller, rolled by the GM.
* OOC disputes are to be settled by the GM.
* If your character comes to a disagreement with another character, and this ends in a roleplay fight, the loser (decided by the dice roller) will have to roleplay being defeated and being left behind (or slipping away). They will be unable to rejoin the chat or talk IC for the remainder of the night thereafter.
* The story is very malleable. Use your imagination as you might in a tabletop game, and you might be able to take the story in unexpected directions. There are no outcomes set in stone for the story, but the final decisions are made by the GM.
* If the event goes on too long, the GM is free to end the story in any way she deems appropriate. Most likely, however, nobody would "win", and the chapter slider would stay the same.
If you have any questions, please feel free to ask them in roleplay planning.
*Note: Times converted using The World Clock. Times may not be entirely accurate! Please use the timestamp posted in the reply below to work out the difference between your timezone and GMT. All events will run on the GMT times specified above. ~ Natasha
This sidestory will be a live chat roleplay event at 3 given locations, at 3 different times. The story of the event is a secret right now, but it will have a direct influence on the outcome of the chapter. All you need to do is have a character turn up in the live chat room of the given location on one of the dates and wait to see what happens.
All roleplay in this live chat event will be descriptive. There might be some IC confrontation, but all events and battles will be decided using the official in-game dice roller. The stories will be guided (lightly GMed) by Keara, and can end in a number of different ways, depending on the actions of the group or the individuals.
When?
1) Tuesday, Oct the 29th, 9pm GMT [3pm CST, 4pm EST, 10am NZDT 30th Oct]* Complete
2) Friday, Nov the 1st, 8am GMT [2am CST, 3am EST, 9pm NZDT]*
3) Sunday, Nov the 3rd, 11pm, GMT [5pm CST, 6pm EST, Noon NZDT 4th Nov]*
You can have a character attend one or more of these nights.
Where?
Event 1: Necropolis Club
Event 2: Rock Bay Docks
Event 3: Beta Towers F14
Rewards?
There will be a standard 1000 EXP reward for each participating character (per event) present at the start of the night (up to 30 minutes late is okay), as long as they stick around for at least an hour.
There is also the chance to win an ultra rare item which will be very useful in future.
Rules
* 1 character per person (per night).
* If you're more than 30 minutes late, you can't join in. Sorry.
* All battles will be decided using the dice roller, rolled by the GM.
* Many other actions, such as chasing down an NPC or hiding something from one of the other characters in the story, will be decided using the dice roller, rolled by the GM.
* OOC disputes are to be settled by the GM.
* If your character comes to a disagreement with another character, and this ends in a roleplay fight, the loser (decided by the dice roller) will have to roleplay being defeated and being left behind (or slipping away). They will be unable to rejoin the chat or talk IC for the remainder of the night thereafter.
* The story is very malleable. Use your imagination as you might in a tabletop game, and you might be able to take the story in unexpected directions. There are no outcomes set in stone for the story, but the final decisions are made by the GM.
* If the event goes on too long, the GM is free to end the story in any way she deems appropriate. Most likely, however, nobody would "win", and the chapter slider would stay the same.
If you have any questions, please feel free to ask them in roleplay planning.
*Note: Times converted using The World Clock. Times may not be entirely accurate! Please use the timestamp posted in the reply below to work out the difference between your timezone and GMT. All events will run on the GMT times specified above. ~ Natasha