List of Known MINOR Bugs
Posted: 29 Aug 2012, 04:58
Here is an ongoing list of minor issues that we are aware of, but they aren't top priority to be fixed right now. I'll also use this thread to save details about connected bugs which are going to be fixed during an impending overhaul to that system, such as hacking or cheat related bugs. Bolded items are slightly bigger than minor, but only slightly.
Please reply to this thread if you see any bugs listed which are no longer an issue.
Minor Bugs
Battle Related
Cheat-Code Related
(To be fixed very soon without warning. I'm also keeping an eye on the logs.)
Hacking Related
Fishing Related
Things The New Grid Interface Will Fix
Please reply to this thread if you see any bugs listed which are no longer an issue.
Minor Bugs
- * "Given by: power" message on wound when you attack a decoy with a power.
* Facebook share of hacking totals slightly off (to do with decimals).
* Tranced vamps able to do certain things.
* Recognition CS urls broken for humans spotting vamps?
* Finishing blow descriptions against PC characters on NPC battles.
* "Viewonline.php" link not working (on purpose, so remove it or get rid of secret info).
* Deleted characters on recognition lists (purge old. Now deleted automatically).
* Blunt weapons sometimes give knife weapon descriptions in battle.
* Text to enter above button on "direct links" not displaying.
* Palterer not giving discount on blood packs.
* Gravediggers able to do certain things while sleeping (such as enter buildings & battle).
* Double message on "you do not have enough energy to fight this enemy" VS spirits and such.
* Humans able to get anima from summoned spirits.
* Tracking radius POSSIBLY slightly inconsistent comparing inside tracks with outside.
* Stealing needs to auto fail on PC humans (or work as it does with other PCs)
* Thrall Barrier area name changing in Faeish. Possible wildcard error (multi floors).
* Things spawning in impassable locations (fences, water squares)
* Attacks not taking energy at less than 2 energy.
* Unable to move into buildings at less than 0 energy.
* Deleted characters still able to be eyespied, etc.
* Humans not always moving to a new location when bitten.
* Moving into a wall re-activates auto-attacks and traps.
* Thralls of dead characters still lurking (run a purge).
* Cannot move with 0.1 energy
* Mind, Body and Spirit exp messages still showing in certain places.
* Cops very rarely spawning inside the QZ.
* Upon business creation, it doesn't let you bind to a property.
* Collective recognition doesn't show under always active powers.
* Bewitch human description needs to say there are no NPC humans in the square.
* "(enthralled wraith) drained 1 anima from you!" on non-enthralled wraiths.
* Wraiths get the "Wraiths can't fight" message in the SR, but still drain spirits.
* Thralls who were formerly characters show up on IP lists (? icon).
* "You can gain more PXP by staying at full blood every day." message for humans.
* Morale goes up to 11 sometimes if you solve a daily problem.
* Can enter and exit buildings going deeper into the minus energy.
* RPP word count slightly off, not a major.
* N-rats feeding from Vampires getting odd messages. [Shocked and confused]
* Duplicates on the "invited into" area of the property page. Players added more than once by building owners.
Battle Related
- * Razor claws "breaking" in battle.
* Training (joke) weapons say they are out of ammo in NPC battles.
* "your claws swiping at them wildly as they backtrack." -- consider changing.
* Defeat not checked on power usage.
* Rigormortis VS Rogue necromancer "no effect on the living" message.
* Rogue Necromancer missing battle description before "Several bullets hit Phoenix in the stomach and side!"
* Slice wound received when shot with gun.
* Human hunters hitting when vampires bite them, but vampires still receiving blood for the bite.
* Alert log line break – or lack of. Example: Alert: TestAdan fed on you and drained 1 pint of blood!Alert: TestAdan says: ":3"
* Swords shooting bullets. Example: Kamikaze countered with an attack of her own! A bullet struck the hunter footsoldier in the shoulder! (Player said: I have no firearms in my inventory, nor do I have ammunition. All I have is the training sword)
* Humans see invisible Vampires as Humans, while Vampires see nothing.
* Key cards for raids that are up for sale show up under 'crafting' instead of 'misc'.
* Crownet not scowling on mobile devices. (Player says: Robert found Revyia in the Solace Sanctuary, but the wraith location report page wouldn't scroll)
Cheat-Code Related
(To be fixed very soon without warning. I'm also keeping an eye on the logs.)
- * Sentry attacks allowed against a target which you're prohibited from hitting due to alt conj.
* Direct retaliation issues to do with power-usage (not letting you bypass cheat code in retaliation)
* Remove training weapons from the cheat code entirely.
* Raise Vampire bypassing alt attack check.
* Possible issues with alt aiding not expiring after a month.
Hacking Related
- * If you use Delete on Sentinel and fail it only raises the alert level by one point, not two.
* Connecting to 10_10_gateway dumps you into "network1"
* Booted on warrior pacification (with shield)
* Check files command shows only one file if files named identically.
Fishing Related
- * .99999999 energy bug.
* Fishtank gets a big grey line.
Things The New Grid Interface Will Fix
- * Possible CS linking errors on recognition links.