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Mooncalf
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Re: Canon Q&A With David

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Robert Pratt wrote: So in RP terms - a shadow who's bridged to telepath would be able to utilise the Vathia but wouldn't be able to vanish into it as a full blooded telepath could?
Telepaths don't vanish into it exactly. In the example you gave, the difference would be that a shadow wouldn't be able to perceive and control the Vathia in the same way as a telepath could. While the powers would work the same, a telepath would also be able to slip into a meditative state and do stuff in there.
That's cool for the rituals. But what about something like Curse Spirit where the charrie doesn't have to be in the square as you and can cast it from a remote location? Or other powers like that?
For non-anonymous powers like that you could explain it as the target just sensing who did it. The choice was made for the sake of gameplay rather than canon.
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Re: Canon Q&A With David

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Wendigo wrote:Might be a dumb question, but can vampires drink from a corpse? I'm assuming the answer is "yes" because we can drink blood packs, but I could be wrong.
Not unless the corpse was pretty fresh. The blood packs can only be drunk at the shops because they have the equipment there to preserve the blood.
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Re: Canon Q&A With David

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Stephanie Wylde wrote: Who runs the Broussard gang now, and how are they replenishing their numbers? Is the Red Skull and his band of Hydra taking over? "Kill one, two more take it's place."
You'd have to ask the player of Emanuel what's going on with the Broussard gang. I don't know who he left it to when he died. It's merely a player-character faction now, with some NPCs who work for them.

The gangsters you see on the street are just gangsters. They could be Triads, or they could be Westwall Rocks, or maybe some other smaller gang. The Blood Thieves you see around the city aren't always Broussard. Some are rogue, some are ex gang members, some are simply those who were taught the art by gang members, or by those who learned it from gang members (as is the case with the PC Blood Thieves).
Are vampires harmed in anyway by religious artifacts? Not just crosses, but items such as Stars of David, Holy Water, Medalions of omni-supressant oneness, or are they as immune to such icons of goodness as humans.
"Holy" icons don't work on vampires, period.
Does the army have a constingancy plan for the Quarantine zone? In most zombie movies it is usually blow it up when all use is done... We are not going to see that are we?
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Re: Canon Q&A With David

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Waiiiiiiiit...anyone can go into vathia?

>.>

So then, by theory, couldn't everyone eventually eat food?

That seems kinda unfair that everyone can do the something special that telepath's are only supposed to be able to do.
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Re: Canon Q&A With David

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Is this just another example of vampires recognizing spiritual energy or whatever, or do these animals somehow look or "feel" different? That is, can a Human tell that a vampire in Meaner Things form is not a regular animal? And for that matter, if they know said vampire's identity, can they recognize this "animal" as the vampire they know?
Yes they can recognize a shifted vampire as a vampire. And yes, vampires have signature spiritual energies in the same way mortals have scents, so a vampire who recognised that identity would also know who the animal is.

This solution does not cover the use of non-anonymous powers rather than rituals (as Robert Pratt's player mentioned already, I think). My question, though, is this: Does this mean humans do not have a "spiritual signature"? Or that they have one, but it is too weak or somehow too different for a vampire to recognize?
They are different, yes. Most vampires would not be able to sense a human's spiritual signature, as humans are beings of flesh more than vampires are. This is reflected in the grid mechanics, what with humans outside of your square not being recognised and all.
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Re: Canon Q&A With David

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Elizabeth wrote:Waiiiiiiiit...anyone can go into vathia?

>.>

So then, by theory, couldn't everyone eventually eat food?

That seems kinda unfair that everyone can do the something special that telepath's are only supposed to be able to do.
That's not what I said. I said the reverse, in fact.

The example was a shadow who was using telepathic powers. That would require a certain amount of control over the vathia, but other paths can't enter.
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Re: Canon Q&A With David

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Mooncalf wrote:
Is this just another example of vampires recognizing spiritual energy or whatever, or do these animals somehow look or "feel" different? That is, can a Human tell that a vampire in Meaner Things form is not a regular animal? And for that matter, if they know said vampire's identity, can they recognize this "animal" as the vampire they know?
Yes they can recognize a shifted vampire as a vampire. And yes, vampires have signature spiritual energies in the same way mortals have scents, so a vampire who recognised that identity would also know who the animal is.
That explains how a vampire would, but what about a human? I think, though I've never put it to the test, that the grid mechanics allow a human PC to recognize a vampire they know whether or not that vampire is shifted into a bunny. Is that true for the storyline as well (and if so, how does the human recognize the doberman as being such and such specific individual), or is that just a place where the story and the grid do not quite line up?
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Re: Canon Q&A With David

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1.) What if a Killer's body is utterly destroyed? If Digo finds himself on the wrong side of a flamethrower, or someone decapitates him after death, or mails his arms and legs to the four corners of the world... in what condition does he return?
Paths are not quite as different from one another as some might assume. In essence, a killer is still a spirit made flesh, same as a shadow is. As such, a killer whose body is utterly destroyed would find it more difficault to return to life (and the process might take longer, roleplay-wise), but failing the ability to re-possess their own bodies, a killer would return to life in the same way a necromancer does (being the path's neighbor).

"Their rebirth is similar in this way; they return as little more than husks, and gradually build back to their full human visage."

Good question though. Made me think for a while.

2.) What if a Killer's body is removed from Harper Rock? Does the Killer reawaken in, say, France... or do they create a new body? Can they even find their way back into the mortal coil?
I'll leave that up to writer's choice. I would imagine it would take longer to re-possess a body that is physically a long way away, but it would be possible once the spirit had returned to the real world, as it was possible for the wraith guides to move to harper rock. But you could roleplay the alternative method of returning to life if you prefer.

3.) Does a Killer's body decay while uninhabited by a spirit?
Yes, but more slowly than normal, which could give a human a certain amount of pause, but wouldn't immediately violate the vampiric secret.

1.) I was of the understanding that the Shadow Realm existed SPECIFICALLY in Harper Rock; hence, Fadewalking elsewhere (according to David) was impossible. So, are all Wraiths formerly of Harper Rock (with the exception of the Wraith Guides)?
No the shadow realm does exist world-wide, but the tare is only present in Harper Rock. It took the wraith guides great effort and time to move to harper rock, and now that they have, they are unable to return to life without aid, as they still died elsewhere, no matter where their spirits are being projected. So, almost all wraiths would be of vampires that died in that part of North America.

However, the summon wraith power (as a thrall) can draw a wraith from further away. Forgive me if I'm contradicting myself on that matter, but I can't recall having stated anything to the contrary in the past.

Remember, though, that wraiths get swallowed up by the shadow realm after enough time has passed, or they go insane. Any wraiths you summon are likely (80% of the time) to be unintelligible, or at the very least absolutely insane, and certainly not older than most of the wraith guides.
2A.) When you Summon a Wraith, do you enthrall a Wraith from the SR, or only one that has been able to manifest?
From the SR. But that in itself isn't bringing them back as the ritual does, exactly. A summoned wraith is bound to the vampire, so it couldn't return to life unless it was first dismissed.
2B.) When a Wraith is banished, mechanically it ends up in the Shadow Realm and doesn't come back until you Delete and Re-Summon it. Canonically, can the same Wraith be re-summoned?
Yes.
3.) What powers do "normal" Wraiths have? Can the average Wraith, for example, read the CrowNet if they were a Telepath in life?
Not the average wraith, no. They are more like tormented spirits, so they wouldn't have the intelligence to do anything complicated like that.
4.) Will we be able to, at some point, play a Wraith Character?
You already can. A ritual can bring a dead vampire back, turning them into a wraith.
5.) How long is it before a vampire subsumed by the Shadow Realm becomes a Wraith? Reputedly, Cobb MAY be a Wraith, which leads me to think that prolonged exposure to the Shadow Realm could have unexpected effects.
I might be forgetting something I've already said, but aren't all dead vampires wraiths?
6.) Will the "Raise Wraith" ritual work for our Wraith Thralls?
More of a mechanics question.
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Re: Canon Q&A With David

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Lancaster wrote:I'm sorry if someone already asked this question:

During the day, all vampire pass out completely, right? Soon as that sun rises, they're out. Except those with Daywalker, of course. How does this work for those who get their resting EXP in public places? Like the library, and the clubs - how does one explain all the people sleeping in booths and corners?
I was sure I had an explanation for this ... but now I'm stumped, LOL! Anyone remember me explaining this before?

The simple solution would be to change the wiki saying that vampires go more docile and weaker when the sun is up. But I'd rather figure out why I decided rest EXP was a good idea instead of changing the wiki.
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Re: Canon Q&A With David

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Mooncalf wrote:
4.) Will we be able to, at some point, play a Wraith Character?
You already can. A ritual can bring a dead vampire back, turning them into a wraith.
5.) How long is it before a vampire subsumed by the Shadow Realm becomes a Wraith? Reputedly, Cobb MAY be a Wraith, which leads me to think that prolonged exposure to the Shadow Realm could have unexpected effects.
I might be forgetting something I've already said, but aren't all dead vampires wraiths?
6.) Will the "Raise Wraith" ritual work for our Wraith Thralls?
More of a mechanics question.
I think this might be a canon question and a mechanics question together, but here it goes: Raise Wraith works on dead vampires, huh? That makes sense, when I think about it; I just hadn't realized it since I don't have any ritualists talented enough to play with that one yet. I was wondering, though: What can a vampire brought back this way actually do as a bodiless wraith? Are they restricted in some way, and if so how? How would such a being in wraith form go about raising themselves in a proper solid manifestation (or can they)? Does being a wraith rather than a "living" vampire confer a different set of powers, or block powers they had in life? Does it allow them to enter homes uninvited as the wraith thralls can, or protect them from the blazing pain of the sun? Can they see other wraiths and spirits even without the power Medium? Can they be seen by vampires who do not have said Medium power? (etc, etc)
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