Page 6 of 8

Re: Relic Discussion (Split from Boost thread)

Posted: 23 Mar 2018, 19:48
by Prudence
Good to know...thanks

Re: Relic Discussion (Split from Boost thread)

Posted: 23 Mar 2018, 21:30
by Mortll
Azraeth wrote:I don't think I'm allowed to talk about that stu--

Oh.

<.< Game effects!

Yeah. That would be nice to know.

Well since we cant have any Pirates plundering booty ... I was thinking more like either a chance to double coin when thieving.

Re: Relic Discussion (Split from Boost thread)

Posted: 23 Mar 2018, 22:18
by Cliff Worthington
What's the drop rate of the data miner spectacles?

I was getting 1 Enchanted Flak Jacket a week, with a good amount of XP.

The Data Miner's relic is in the gangland slums. Which is a PAIN. Not only is the xp in the area low, you also get shot at by soldiers dealing wounds to your characters, making it harder to farm the item.

Re: Relic Discussion (Split from Boost thread)

Posted: 23 Mar 2018, 22:58
by Mortll
PsychoCliff wrote:What's the drop rate of the data miner spectacles?

I was getting 1 Enchanted Flak Jacket a week, with a good amount of XP.

The Data Miner's relic is in the gangland slums. Which is a PAIN. Not only is the xp in the area low, you also get shot at by soldiers dealing wounds to your characters, making it harder to farm the item.

Nobody said it was easy lol I kept Eva in there a week before she got one so good luck and make sure you can heal up ...

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 16:56
by Cliff Worthington
Speaking of Wendigo spirits in the other thread.. any thoughts on weapon enchantments that make it possible to hit spirits with weapons?

Kind of like Ghost Bane in pathfinder.

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 17:09
by Mooncalf
PsychoCliff wrote:Speaking of Wendigo spirits in the other thread.. any thoughts on weapon enchantments that make it possible to hit spirits with weapons?

Kind of like Ghost Bane in pathfinder.
Would be a good idea. Though I wouldnt want people to feel frustrated at having to switch weapons too often, so maybe any weapon with elemental damage can hit most spitits.

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 17:11
by Azraeth
Mooncalf wrote:
PsychoCliff wrote:Speaking of Wendigo spirits in the other thread.. any thoughts on weapon enchantments that make it possible to hit spirits with weapons?

Kind of like Ghost Bane in pathfinder.
Would be a good idea. Though I wouldnt want people to feel frustrated at having to switch weapons too often, so maybe any weapon with elemental damage can hit most spitits.
That would both make sense, and be awesome :|!

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 17:15
by Cliff Worthington
Mooncalf wrote:
PsychoCliff wrote:Speaking of Wendigo spirits in the other thread.. any thoughts on weapon enchantments that make it possible to hit spirits with weapons?

Kind of like Ghost Bane in pathfinder.
Would be a good idea. Though I wouldnt want people to feel frustrated at having to switch weapons too often, so maybe any weapon with elemental damage can hit most spitits.


That'd work great.

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 17:24
by Prudence
Yeah. I don't want to switch weaps continually...but the other idea is cool!

Re: Relic Discussion (Split from Boost thread)

Posted: 25 Mar 2018, 17:29
by Cliff Worthington
Enchantment/Relic that helps decrease notority over time?