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Re: Wonky lockbox [?]
Posted: 19 Sep 2019, 23:03
by Azraeth
I've been trying to figure this one out. The code for it looks right from what I can tell, so I'll need to try some things next time I work on bugs.
Lockbox Full [b]
Posted: 22 Apr 2020, 04:42
by Clover
Clover has a lockbox that is over two years old (not sure if the age matters or will help with this issue). It has 190/200 items and when I try to place any other item in the box, it says that the box can only hold 200 items. 10 more items should fit in that box, so this box is only accepting 190 items and telling me there's 200.
ETA! She owns two other boxes that were purchased recently and they are working just fine. It's just the old one. I tested those new boxes by going up to 200 and they fit 200 fine. AND I thought it was a random issue that would correct itself, so I've been sitting on this bug for a few days, checking at random times throughout the day. It's ongoing.
Re: Lockbox Full
Posted: 22 Apr 2020, 15:07
by Tierney
Have you checked to see if like gadgets are there but not counting? I’ve had it happen a few times, which is why I’m asking. It counts sometimes, other times it doesn’t.
Re: Lockbox Full
Posted: 22 Apr 2020, 21:22
by Clover
Tierney wrote:Have you checked to see if like gadgets are there but not counting? I’ve had it happen a few times, which is why I’m asking. It counts sometimes, other times it doesn’t.
I'll take a peek. /placeholder for the answer
ETA: Nothing is stacked in there. I can count everything manually?
Re: Lockbox Full
Posted: 22 Apr 2020, 22:43
by Alexandrea
There was an issue with 'mystery' items that couldn't be 'found' but took up space in lockboxes before, it was mentioned on this unresolved bug report and might have some bearing on this issue.
For reference for David:
http://www.mooncalfstudios.com/pathofth ... it=lockbox
Re: Lockbox Full
Posted: 22 Apr 2020, 22:48
by Clover
Alexandrea wrote:There was an issue with 'mystery' items that couldn't be 'found' but took up space in lockboxes before, it was mentioned on this unresolved bug report and might have some bearing on this issue.
For reference for David:
http://www.mooncalfstudios.com/pathofth ... it=lockbox
That sounds about right. I haven't tried removing because I'm worried it won't take anything back and I still need the storage or she'll be carrying too much. ><
Re: Lockbox Full [b]
Posted: 22 Apr 2020, 22:56
by Clover
Just did the beginning of a manual recount. The number at the top is incorrect. It's telling me she has room, yet the manual recount has her over 200. There's supposed to be a bug that allows you to add over 200. Is this some weird combo of the two? Saying she's over (yes she's over, but other boxes in the game are holding over 200) and yet displaying that she isn't over? Does that make sense? Please make sense lol.
Re: Lockbox Full [b]
Posted: 22 Apr 2020, 23:12
by Alexandrea
Clover wrote:Please make sense lol.
It makes sense to me. & I'm sure David will be able to follow what you mean as well.
But the other bug I linked to above is prob. the same issue actually but I can't merge the two while I'm on my phone so it would need to wait until I get home.
Although... tbh, I am not sure merging them is what's best at the moment.
Re: Lockbox Full [b]
Posted: 22 Apr 2020, 23:14
by Clover
Alexandrea wrote:Clover wrote:Please make sense lol.
It makes sense to me. & I'm sure David will be able to follow what you mean as well.
But the other bug I linked to above is prob. the same issue actually but I can't merge the two while I'm on my phone so it would need to wait until I get home.
Although... tbh, I am not sure merging them is what's best at the moment.
Whatever you think would be best. Thanks for keeping up on this!
Re: lockboxes too full or not full enough [b]
Posted: 18 Jun 2020, 02:56
by Alexandrea
I went ahead and merged them. There's been something off about the count on the items in lockboxes on and off for quite a while now, even if the two issues are not related (and I'm betting that they are) I think keeping these reports together can't hurt.