Page 29 of 32
Re: STICKY: Small Updates and Tweaks
Posted: 30 Mar 2018, 19:34
by Azraeth
Several new daily dilemmas have been added for criminal businesses specifically, both to reflect the chapter consequences (relating to a rise in crime), and because they needed some love.
Re: STICKY: Small Updates and Tweaks
Posted: 31 Mar 2018, 15:45
by Mooncalf
There's now a "best gambler" section on the leaderboards. This currently takes into account winnings / losses on slots and lottery. It will take into account other future gambling minigames.
Re: STICKY: Small Updates and Tweaks
Posted: 09 Apr 2018, 17:42
by Mooncalf
If you've used photobucket images, you might have noticed they were broken. Until now. We've changed all photobucket URLs so that the thumbnails are used, which has fixed most of the broken images in the game.
There are a few URLs which were abnormal, so those might still be broken. Please PM me if you have broken images in your housing.
There's a chance that this might only work for a while. If so, we'll run a script which will download the photobucket images and host them on our server.
Re: STICKY: Small Updates and Tweaks
Posted: 22 May 2018, 16:51
by Mooncalf
The app now sends notifications to people's phones regarding important updates, special events, and similar.
Re: STICKY: Small Updates and Tweaks
Posted: 27 May 2018, 14:47
by Mooncalf
You can now instantly create a new character linked to your existing characters via the settings > account page. This is most useful for mobile users.
Re: STICKY: Small Updates and Tweaks
Posted: 04 Jun 2018, 14:26
by Mooncalf
- Chat has been fixed so that it won't give you a white screen whenever you switch character or log in as another character.
- The tutorial has been improved to show more recent images, and also now shows a pop up on the grid when you begin a new task.
Re: STICKY: Small Updates and Tweaks
Posted: 02 Jul 2018, 15:03
by Azraeth
The battle code, which impacts Battle to the Death and NPC battles has gotten a minor tweak. The code now checks to see if a player has gone in the past 3 turns, and will automatically let them go if they haven't. This should prevent NPCs and player characters from spamming tons of powers or attacks during a fight without much chance for the other person to get a hit in. Be aware though that the system is not 100% turn based, as battle fatigue (using stats like stamina), and dexterity still play a big role in battles.
Re: STICKY: Small Updates and Tweaks
Posted: 19 Jul 2018, 14:03
by Mooncalf
You'll now get in-game alerts whenever somebody PMs you on the forum. The alert message will tell you the name of the sender, and will have a link to your inbox.
Re: STICKY: Small Updates and Tweaks
Posted: 07 Nov 2018, 11:54
by Mooncalf
Just a quick post to say that Chloe (Lancaster) has stepped down as a moderator. She'll still be around and RPing, and everyone on the mod team is extremely sorry to see her step down. She'll be welcome to return as a moderator whenever she's ready, as we're all very grateful to everything she's done to help over the years.
Re: STICKY: Small Updates and Tweaks
Posted: 17 Feb 2019, 13:39
by Mooncalf
The archive forum has been restored and can once again be viewed.