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Re: STICKY: Small Updates and Tweaks
Posted: 21 Jan 2015, 18:24
by Mooncalf
The inventory page now has a section for weapon parts ("W.Parts"). This section also displays preview images for each of the weapon parts, as well as an improvement attempts counter.
In addition, you can now sort by any of the row headings (eg. value or stats). You will not be able to sort ammo, scripts, loot or crafting while you are stacking yet.
Re: STICKY: Small Updates and Tweaks
Posted: 28 Jan 2015, 14:53
by Mooncalf
The Algonquin Caverns now spawns less gems. It was giving $20,000+ just for walking around picking up items, which was way too much for an unskilled activity.
Re: STICKY: Small Updates and Tweaks
Posted: 26 Feb 2015, 16:26
by Mooncalf
There's now a countdown clock when you try to return to life and still have some time to wait. I'll soon be adding a similar thing to various other actions which have a time limit.
Re: STICKY: Small Updates and Tweaks
Posted: 04 Mar 2015, 15:01
by Mooncalf
Hydroponics equipment now only produce plants if you have 5 or less plants grown in the square in question.
Re: STICKY: Small Updates and Tweaks
Posted: 07 Mar 2015, 16:45
by Mooncalf
If you select "roleplayer" on character creation, you will now be automatically directed to the forum and logged in as that new character.
If you're already logged in on the forum, you won't be logged in as your new character automatically just yet. This is an update for roleplaying newbies.
Re: STICKY: Small Updates and Tweaks
Posted: 11 Mar 2015, 15:52
by Mooncalf
3 new top sites have been added to the top sites page on the button of the forum. As before, voting for Path on any 5 of these pages will give you 200 exp, but voting on all 10 will give you an extra 50 exp, so there's a daily 250 exp up for grabs if you vote for us on all listed top sites. Thanks :)
Re: STICKY: Small Updates and Tweaks
Posted: 24 Mar 2015, 15:16
by Mooncalf
Traps which cause harm can no longer be set in any location where regular NPC humans are likely to spawn or walk by. This is because laying a trap in one of these spots would be silly, as it would be gone within a few hours and used up by a passing random pedestrian / gangster / bum. Cams, emitters, and similar can still be placed in these locations.
Re: STICKY: Small Updates and Tweaks
Posted: 04 Apr 2015, 15:08
by Mooncalf
Gauntlet memberships now only cost 10 karma, and are also available for $250,000 in-game currency.
Re: STICKY: Small Updates and Tweaks
Posted: 07 Apr 2015, 16:45
by Mooncalf
You can now unbind from your companions. The fee is 10 karma (to dissuade people from doing it), and this can be purchased via the karma shop. This will remove your companion and leave you free to re-bind once more. Companions of characters who delete themselves will also now become bound to nobody, and free to rebind once more.
There is no IC reason for unbinding, other than permanent death. That isn't to say that unbinding is crossing, it's just to say that there's no ritual or spell which does it IC. This change was made to be fairer to characters whose companions have deleted themselves, or those who have OOC issues with their IC companion.
Re: STICKY: Small Updates and Tweaks
Posted: 29 Apr 2015, 15:25
by Mooncalf
Newbies are now unable to enter closed private abodes until they reach level 10.