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Re: STICKY: Small Updates and Tweaks

Posted: 27 Apr 2013, 18:53
by Mooncalf
I've changed it now so that although Home Bound (tome) keeps the bound location when you give the item, it wipes the original copy. This means you need to perform a ritual for each tome you give away.

Auction-sold tomes no longer copy the bound location over at all.

Re: STICKY: Small Updates and Tweaks

Posted: 27 Apr 2013, 19:02
by Mooncalf
Hunter footsoldiers and paladin berserkers now give 25% less experience in raids. This is because their exp base was increased due to the fact that they have a chance of auto-attacking on sight, but in raids they do not attack first.

Regular sewer-dwelling footsoldiers and paladins still give the increased experience.

Re: STICKY: Small Updates and Tweaks

Posted: 27 Apr 2013, 21:11
by Mooncalf
Emails now have a reply button, and will automatically preserve new lines, so no more need to use <br> or <p> when typing emails.

Only a small change, but a proper email overhaul will come eventually.

Re: STICKY: Small Updates and Tweaks

Posted: 01 May 2013, 19:54
by Momento
The Gas Station at 7, -1, Cherrydale now has a shop inside of it.

Re: STICKY: Small Updates and Tweaks

Posted: 01 May 2013, 23:09
by Mooncalf
The morale of businesses should now matter more for calculations of profits. You will also be more likely to lose reputation if you have low morale.

Re: STICKY: Small Updates and Tweaks

Posted: 06 May 2013, 14:13
by Mooncalf
Due to the recent business changes, and because it is now possible to sabotage businesses, the system which calculates daily profits has been virtually overhauled. The calculations are now much fairer, less random, they make a lot more sense, and they are less punishing for newbies. In addition, some small fixes have been made regarding issues such as morale dropping too frequently.

If you still find yourself struggling with business profits, the answer will almost certainly be because of one of these things:
a) Your rep / pop rating is too low. This has the largest impact on profits.
b) You are paying out too much on a daily basis on things like advertising, staff, whatever.
c) The owner (your character) has low stats.
d) Your staff are either super unhappy, or they aren't skilled enough for your rep/pop level.

Re: STICKY: Small Updates and Tweaks

Posted: 06 May 2013, 15:15
by Mooncalf
The hospital administrations desk (for humans) now only charges $500 per point healed from a wound, rather than $1000.

Re: STICKY: Small Updates and Tweaks

Posted: 10 May 2013, 15:13
by Mooncalf
RPP is now given on the stories and journals board, but at 1/2 the amount.

Base points per post (and reply) has been increased to 10.

Re: STICKY: Small Updates and Tweaks

Posted: 11 May 2013, 15:25
by Mooncalf
B&E sessions now time out after 30 minutes. You can no longer be seen or attacked in this time, but once the time is up you will lose 6 energy.

Re: STICKY: Small Updates and Tweaks

Posted: 13 May 2013, 13:47
by Mooncalf
Raid keys found on floors 2 and up can no longer be sold or passed to friends. The first floor keys can still be sold and given, however.

This was to make single-person raids less of a team thing, as I found that many raid winners were winning due to their friends giving them keys.