Page 2 of 2

Re: Raid - False Alarm Glitching (timer?) [b]

Posted: 01 May 2020, 03:20
by Every
I range from 3 to 11 steps.

Re: [a] Raid - False Alarm Glitching

Posted: 14 Aug 2020, 03:45
by Caligrace
Looking into this now, and marking it a, as it's affecting - and has been for quite some time - gameplay.

Not sure why it wasn't marked a before.

I hope to have a fix soon. <3

Re: [a] Raid - False Alarm Glitching

Posted: 28 Sep 2020, 22:39
by Bjorn
[Margin_top=][/Margin_top]I know you are working on it, Lana, but I figured I'd report this last Stealth Raid for posterity. Things I experienced this time around:

nth attempt:

- Used False Alarm
- Moved one step and got caught
- Used knockout Bomb
- Moved one step towards next lock (to use False Alarm again)
- Got kicked: Your careless actions in this building have caused the police to show up. You were forced to abandon your search for now. Try again later.

Next attempt:

- Used knockout bomb
- Moved eight times to reach electronic lock
- Used False Alarm on 9th move
- All good

Next attempt:

- Used knockout bomb
- Moved three steps
- Got caught by cameras
- Moved another seven steps
- Used False Alarm


I went and tried this in regular B&E to test a few things— and cops show up consistently at 11th step [regardless of whether you've done additional stuff like pick up boxes or unlocked safes along the way].

Hello Notoreity my old friend.

Re: [a] Raid - False Alarm Glitching

Posted: 27 Oct 2020, 18:05
by Caligrace
I believe we got this fixed? Updates?