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Re: Wall Zombie Returns [z]
Posted: 16 Apr 2020, 01:36
by CharlotteC
Wall Zombie at latest CotD entrance (that is no longer there) 14, 2 N Cata
Re: Wall Zombie Returns [z]
Posted: 27 Apr 2020, 16:32
by Cliff Worthington
There are atleast 3 locations with wall zomvies in the catacombs
Re: Wall Zombie Returns [z]
Posted: 30 Apr 2020, 07:35
by Cliff Worthington
Could Bugmod get the wall ability to pass through walls, so they can kill the wall zombies and clear them?
Re: Wall Zombie Returns [z]
Posted: 30 Apr 2020, 16:28
by Alexandrea
That's a good thought, I'll see if I can after work. Do you have a location on the third wall zombie, Cliff?
eta
it didn't work, lol. I don't believe it would have even if it wasn't bugged (description: Transition into an incorporeal form, allowing you to bypass all non-supernatural or motion-triggered traps, as well as exit a building through any wall for 12 hours) but in addition to the issue above (npcs trapped in walls), there's a bug. I'll edit in linkage once I create a report for it.
eta.2
http://www.mooncalfstudios.com/pathofth ... =4&t=32608
Re: Wall Zombie Returns [z]
Posted: 08 May 2020, 21:59
by Cliff Worthington
Alexandrea wrote:That's a good thought, I'll see if I can after work. Do you have a location on the third wall zombie, Cliff?
eta
it didn't work, lol. I don't believe it would have even if it wasn't bugged (description: Transition into an incorporeal form, allowing you to bypass all non-supernatural or motion-triggered traps, as well as exit a building through any wall for 12 hours) but in addition to the issue above (npcs trapped in walls), there's a bug. I'll edit in linkage once I create a report for it.
eta.2
http://www.mooncalfstudios.com/pathofth ... =4&t=32608
That.. wasn't the wall thing I was talking about. David will have to enable it for you.
Also in North Catacombs
4,0 - 2 Ancient Zombies
14,2 - 1 Ancient Zombie
7,1 - 1 Ancient Zombie
Re: Wall Zombie Returns [B+]
Posted: 11 May 2020, 01:37
by Caligrace
I marked this a B+ because while not totally urgent yet, you can't access those zombies trapped and it's lowering the rate of spawns you can attack. If it continues and they all get trapped, well... no one can play in the cats anymore [hopefully it'll be fixed by then].
Re: Wall Zombie Returns [z]
Posted: 17 Jul 2020, 22:22
by Alexandrea
Cliff Worthington wrote:
in North Catacombs
4,0 - 2 Ancient Zombies
14,2 - 1 Ancient Zombie
7,1 - 1 Ancient Zombie
also in North Cats
14,1 - 1 Ancient Zombie
15,4 - 1 Mooncalf
Marked this a 'k', as it's a known issue but made it a sticky so it stays at the top to be seen more quickly, and to be easily found.
Also~
there was no merge ever made so more info (that *might*(?) be helpful) can be found in the report that's in the graveyard, linkage below
Re: Wall Zombies in Catacombs [k] (5 seperate locations)
Posted: 11 Aug 2020, 00:30
by Caligrace
Wall creepy crawlies are back in their natural habitat.