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Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 17:34
by Alexandrea
Amalea wrote::)) Well, it is a fairly long list full of a bunch of amazing ideas.
Very true!!! :D <3

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 19:29
by Doc
For me, the lock out going away is huge.

Inevitably,.. when Doc is attacking, or being attacked, he gets locked out of In-grid pre-planned rp activities; which is frustrating.

Another item that would be huge for me.. is having the ability to have IC - chat events that were not tied to a location. Why? Because with the introduction of the labyrinth, people are not going to want to pull their characters out of a high level labyrinth level for the event. And typically those are the players that want the events.

So creating an IC IRC chatroom would be great

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 19:47
by Amalea
^ That. Definitely the ability to do an ic chat with people being in raids or the labyrinth would be awesome.

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 19:50
by Elizabeth
Now that I'm not mobile, these are my most anticipated updates:
* Get rid of lair lock-out system (being locked out of lairs when you attack somebody) entirely.
* More relics and a new battle raid.
* More NPCs to fight.
* Random RP thread events system.
* Next chapter.
* More rituals and crafting/forging items.
* Infinite stealth / tomb raiding system.
* More human paths
* Siren
* Sidhe
* Player-made quests system.
* Storyteller system & app. (HUGE update, almost an extension of the Path universe)
* Casino gambling games
* Slots
* Multi-player flash-based poker
* Roulette
* New original card game
All those things because it creates/helps inspire rp. And I don't understand most the other coding things, so I can't go ooooo! That sounds great or will be awesome.

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 19:57
by Aleksandra
After reading the list, while I'm excited for any and all new changes, the ones that made me happiest:

* New playable classes [I thought we were only getting sirens. Sidhe, too? Yes!]
* New raid
* More NPCs
* Character sheet overhaul
* Inventory changes
* Mastery
* New RP and chapter things

Those are in no particular order [aside from the new human classes. I'm dying for those!]

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 06 Aug 2017, 20:07
by Mooncalf
Doc wrote: So creating an IC IRC chatroom would be great
I think that's a really good suggestion. Might be worth making it so that as long as you have an invite to a location (or it's public), you can join that room any time.

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 16 Aug 2017, 23:30
by Elizabeth
Thank you for the updates today.

Makes me so happy on so many fronts.

:D

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 16 Aug 2017, 23:42
by Doc
The Lock out is Gone..

*cackles*

Doc has a list that needs to dusted off..

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 17 Aug 2017, 00:26
by Charlie
Image
* Tutorial improvements
* Linked character accounts should share slot totals
* All the content
* City graphics overhaul
* Advanced loot drop system, similar to Diablo in some ways.
* Player-made quests system.
* Storyteller system & app. (HUGE update, almost an extension of the Path universe)

* More human paths
* Siren
* Sidhe
Will these be available for double class?
I ask because I'm working towards the Power with RPP, but this changes things >.>


Look awesome, David.
Also, very excited about 4EXP week!

Mooncalf wrote:
Doc wrote: So creating an IC IRC chatroom would be great
I think that's a really good suggestion. Might be worth making it so that as long as you have an invite to a location (or it's public), you can join that room any time.

^^^^^^^ YAAAAS

Re: Path Revitalisation Excitement Thread (positivity yay)

Posted: 26 Aug 2017, 17:11
by Marisol
Loving the 4xEXP week, David!