Planned Avatar Update - Details
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Re: Planned Avatar Update - Details
Is there a way to program a 'minimize'? so people on cells or older comps dont have to automatically load it?
If it is slowing people down already, its only going to get worse as more layers are added.
My initial thought was that all the models looked the same generic age.
If it is slowing people down already, its only going to get worse as more layers are added.
My initial thought was that all the models looked the same generic age.
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Re: Planned Avatar Update - Details
Please.Every wrote:I was actually wondering if there's eventually going to be able to disable them at some point?
The grid has been lagging on my end for a few days now.
Not only looking through the inventory, but hacking and killing NPCs too.
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- Mooncalf
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Re: Planned Avatar Update - Details
Amaranthia wrote:I understand wanting to roll out the updates, but I'm really uncomfortable with having a mostly naked woman wearing only string panties automatically pop up on my screen when I click inventory. It basically means I cannot sign in to the game in any public place, and not even on my phone for fear a student might pass behind me and see a mostly naked woman on my screen.
I understand why they are naked, so you can build them up, but can the default while there are not clothes available, please be clothed. Even if you just colored it to look like a scuba suit it would be much safer for those of us who like to play in public places.
Yep the default will be clothed. You're right, I'll hide the avatars after I'm done working on them each day.
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Re: Planned Avatar Update - Details
That's a good point, and I'll include an option for disabling all major graphics while mobile.Every wrote:I was actually wondering if there's eventually going to be able to disable them at some point? I'm mobile a lot of the time and it slows down my cell phone pretty well.
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Re: Planned Avatar Update - Details
I'm not getting rid of the CS artwork and banners etc.Alexandrea wrote:It slows down my laptop too right now, I hope that'll change as it progresses. I am not really crazy about it but I don't hate it. I'm just sad that all the artwork on the CS pages won't get to be seen anymore, more than anything else. I've seen some freaking awesome CS sets. Being able to customize that page was a huge draw for me when I started.
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Re: Planned Avatar Update - Details
The grid lagging has nothing to do with images. That's something I'll be working on also.Charlie wrote:Please.Every wrote:I was actually wondering if there's eventually going to be able to disable them at some point?
The grid has been lagging on my end for a few days now.
Not only looking through the inventory, but hacking and killing NPCs too.
The inventory page will take a little longer to load, yes, but not the grid. As I said though, I'll add an option to hide major images while mobile.
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Re: Planned Avatar Update - Details
I'm adding dozens more models before the end of this week.Doc wrote: My initial thought was that all the models looked the same generic age.
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Re: Planned Avatar Update - Details
Mooncalf wrote:I'm adding dozens more models before the end of this week.Doc wrote: My initial thought was that all the models looked the same generic age.
Cool!
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Re: Planned Avatar Update - Details
Wootness! <3 <3 <3Mooncalf wrote:I'm not getting rid of the CS artwork and banners etc.Alexandrea wrote:It slows down my laptop too right now, I hope that'll change as it progresses. I am not really crazy about it but I don't hate it. I'm just sad that all the artwork on the CS pages won't get to be seen anymore, more than anything else. I've seen some freaking awesome CS sets. Being able to customize that page was a huge draw for me when I started.
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