Page 2 of 2
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 19:57
by Prudence
So what's stopping me from putting one of mine into vaca for a few days, then making a human and rotating who I move every x amount of days? Doesn't seem right to the rest who are playing just vampires who are confined to having some in the sr.
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 19:58
by Madison
It's not just vampires being confined to the SR.
If you have vampires, only 5 of them can be active, one being in the SR. You can have as many inactives as you want outside of that.
So really it's players with all humans that get screwed because they can't have 5 active humans since you cant bring back a human from the SR and the hospital auto-kicks you.
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 20:01
by Prudence
right. but technically I could do what I said up there. I could have 5 activish on grid. Just rotate who moves when within a month's time or every 3 days.
That seems to me like bending the cheat code a little bit. But guess we'll have to wait for an admin to weigh in to really know for sure.
:)
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 20:05
by Madison
It's not bending the cheat code at all. You're sacrificing EXP and soon, being able to post on forum, so that you can play a different character. That might work with people who don't have extremely active characters and don't care about leveling but it would probably annoy the **** out of hardcore writers and grinders.
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 21:34
by Pi dArtois
This is all assuming someone is playing five humans, which is very unlikely.
Re: Potential Sire Search (Updated!)
Posted: 20 Sep 2014, 21:47
by Elizabeth
Or just five characters in general.
Re: Potential Sire Search [split]
Posted: 24 Sep 2014, 12:56
by Mooncalf
Thread split on request of the OP of the original thread.