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Re: Team raid availability
Posted: 25 Mar 2014, 20:18
by Robert Pratt
I think it got 'archived' in one of Amaranthia's clear outs as no-one was using it.
Re: Team raid availability
Posted: 25 Mar 2014, 21:31
by CharlotteC
Charrie Name: CharlotteC
Skill Set: Hacker & B&E
Skill Level:
Strength: 13
Dexterity: 14
Stamina: 14
Intelligence: 22
Willpower: 10
Skill: 20
Charisma: 14
Healing: 10
Arcane: 13
Tracking: 3
Hacking: 13
Mechanics: 9
Martial Arts: 1
Firearms: 7
Stealing: 9
Speechcraft: 1
Rituals: 1
Business: 1
Timezone: PST/PDT
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Charrie Name: Isabeau St Martin
Skill Set: B&E
Skill Level:
Strength: 3
Dexterity: 7
Stamina: 2
Intelligence: 4
Willpower: 4
Skill: 10
Charisma: 3
Healing: 0
Arcane: 10
Tracking: 1
Hacking: 1
Mechanics: 7
Martial Arts: 1
Firearms: 3
Stealing: 5
Speechcraft: 1
Rituals: 1
Business: 1
Timezone: PST/PDT
Bo is straight human so really the EXP would help. And from an IC PoV, even though she's lived in the city all her life, she doesn't believe in vampires, even when she see's weird stuff like she has before (She's stubborn like that).
Re: Team raid availability
Posted: 25 Mar 2014, 21:39
by Mooncalf
Phoenix wrote:Really? I kinda thought raid teams should be IC things. But if there's David approval...
Yeah, IC is always better, but sometimes it's hard to arrange things ICly, so you can arrange OOC, and then if you want to roleplay it I'm sure you can find reasons for your characters to be working together for that event. Besides, not everyone roleplays, and some roleplay but don't keep their RP strictly in line with all grid happenings.
It'll be similar with the co-op / PVP missions soon. People will want to do some of the stories with random people, and other stories they might want to be in a specific group. Finding partners for those kinda things is a little like planning a thread OOC on RP planning.
Re: Team raid availability
Posted: 25 Mar 2014, 21:41
by Robert Pratt
IC is also hard when you play easy to hate charries or those on the fringes of 'normal' society - Like Bob! lol
Re: Team raid availability
Posted: 25 Mar 2014, 23:20
by Taranto
another semi reason for ooc teams, is to gather the neccesary skill sets even if you arte in a fair sized family or faction, if they only have to high hackers or ritualists.. once those win, the rest of the faction/family has to look outside to find the skillsets needed for the team
Re: Team raid availability
Posted: 25 Mar 2014, 23:30
by Alexandrea
I think Time Zones play a factor too.. if half the team sleeps when the other half plays it's a pain and then when/if you win gotta worry about that on hand game cash won being stolen... (Like what happened with the team raid that was won last... summoned out the ones we could but not everyone on that team was able to be tucked away safe...)
Re: Team raid availability
Posted: 25 Mar 2014, 23:38
by Pi dArtois
*puts up hand to organise New Zealand team*
Oh yeah.
>.>
<.<
Re: Team raid availability
Posted: 26 Mar 2014, 05:06
by Wendigo
Charrie Name: Cornelius (Pureblood Human)
Skill Set: B&E
Skill Level:
Strength: 3
Dexterity: 11
Stamina: 0
Intelligence: 4
Willpower: 4
Skill: 18
Charisma: 3
Healing: 0
Arcane: 10
Tracking: 1
Hacking: 1
Mechanics: 11
Martial Arts: 1
Firearms: 1
Stealing: 12
Speechcraft: 1
Rituals: 1
Business: 1
Timezone: EST
Notes: Stealth Raid winner. Can take on intense security situations and crack the toughest locks.
Re: Team raid availability
Posted: 26 Mar 2014, 11:01
by Mircea
Charrie Name: Mircea
Skill Set: Fighter/Ritualist/Trap Disarming
Skill Level: R: 15; S: 15; A: 25; W: 20 (42 guesses available)
Skill Level: MA: 15; FA: 15; Str: 20; Dex: 20; Stam: 26; Will: 20; Skill: 20; Intel: 18
Skill Level: Mech: 9
Timezone: Weird GMT/EST hybrid
Notes: Wraith available for scouting. Has Hide in Shadows. Unavailable until May.
Charrie Name: James Carpenter
Skill Set: Hacker/B&E/Trap Disarming
Skill Level: M: 15; S: 15; T: 9
Skill Level: H: 15
Skill Level: Mech: 15
Timezone: Weird GMT/EST hybrid
Notes: Wraith available for scouting. Human available for meatshielding. Has Hide in Shadows.
Re: Team raid availability
Posted: 26 Mar 2014, 11:55
by Robert Pratt
Updated