Relic Discussion (Split from Boost thread)

Locked
Hannah Lynn (DELETED 8242)
Posts: 427
Joined: 08 May 2016, 18:40
CrowNet Handle: Leaping_Libra

Re: Relic Discussion (Split from Boost thread)

Post by Hannah Lynn (DELETED 8242) »

Oh, yes. excellent idea.
Image
BY CLAIREBEAR
Cliff Worthington
Registered User
Posts: 1593
Joined: 15 May 2011, 16:03
CrowNet Handle: anonymous
Location: Harper Rock
Contact:

Re: Relic Discussion (Split from Boost thread)

Post by Cliff Worthington »

A relic/enchantment reducing cost of attacking an npc from 4 energy to 3 energy.
Worthington/DC/SoA Supporter

Thorn apple and lily of the valley
Quite unusual, quite uncanny
Thorny roses and Nerium
Such a beautiful delirium
User avatar
Elizabeth
Registered User
Posts: 3498
Joined: 01 May 2011, 01:32
CrowNet Handle: Dreamer's Pang
Location: Tower of Ivory

Re: Relic Discussion (Split from Boost thread)

Post by Elizabeth »

I would like to see a relic where there is a chance to prevent master blood thieves from 'zapping' powers from characters. I understand it is a mastery power, but nothing should be always be successful in this game.
Why are you taking me through troubled waters, I asked? Because your enemies cannot swim, he replied.
User avatar
Amalea
Developer
Developer
Posts: 2184
Joined: 05 Jun 2011, 01:49
CrowNet Handle: Tigress

Re: Relic Discussion (Split from Boost thread)

Post by Amalea »

There's several other mastery powers that don't fail, though, so that would be unfair. Bullet Dodge for Killers and Guided Hand for Paladins are the two I know of, so far. In addition, several base path powers are uncounterable.

ETA: If we're going to add a relic for that though, I'd like to see one that blocks being revealed by Exogenous Sight.
Image
A.R.E.S: Decima ~ Human ~ Ritualist for Hire ~ Crownet: Tigress
~ Current Roleplays ~

#00bf80
User avatar
Elizabeth
Registered User
Posts: 3498
Joined: 01 May 2011, 01:32
CrowNet Handle: Dreamer's Pang
Location: Tower of Ivory

Re: Relic Discussion (Split from Boost thread)

Post by Elizabeth »

Amalea wrote:There's several other mastery powers that don't fail, though, so that would be unfair. Bullet Dodge for Killers and Guided Hand for Paladins are the two I know of, so far. In addition, several base path powers are uncounterable.
Is that true? I mean bullet dodge being unable to be hit completely is not true. It's just from one type of attack I believe.
I am unfamiliar with the guided hand.


ETA: If we're going to add a relic for that though, I'd like to see one that blocks being revealed by Exogenous Sight.
How would that work? You'd have to be in the building you want things prevented from being seen, I reckon.
Why are you taking me through troubled waters, I asked? Because your enemies cannot swim, he replied.
User avatar
Amalea
Developer
Developer
Posts: 2184
Joined: 05 Jun 2011, 01:49
CrowNet Handle: Tigress

Re: Relic Discussion (Split from Boost thread)

Post by Amalea »

Bullet Dodge is 100% chance to dodge 2 firearm attacks.

Guided Hand is an 100% chance to hit attack that can be a crit.

(ETA) Sunfire never misses either

Exogenous Sight trumps Alter Ego. The relic I'm suggesting would ensure the character wearing it wouldn't show up when Exogenous Sight is used.
Image
A.R.E.S: Decima ~ Human ~ Ritualist for Hire ~ Crownet: Tigress
~ Current Roleplays ~

#00bf80
User avatar
Every
Administrator
Administrator
Posts: 5682
Joined: 01 Jul 2012, 04:14
CrowNet Handle: Bandit

Re: Relic Discussion (Split from Boost thread)

Post by Every »

It trumps untraceable, too.
omnilingual | eiditic memory | healthy complexion
THERE'S NO HEROES OR VILLIANS IN THIS PLACE
Image
JUST SHADOWS THAT DANCE IN MY HEADSPACE
amalea's trainwreck


User avatar
Elizabeth
Registered User
Posts: 3498
Joined: 01 May 2011, 01:32
CrowNet Handle: Dreamer's Pang
Location: Tower of Ivory

Re: Relic Discussion (Split from Boost thread)

Post by Elizabeth »

Amalea wrote:Bullet Dodge is 100% chance to dodge 2 firearm attacks.
Right, so you can still get attacked by Melee, correct?
Guided Hand is an 100% chance to hit attack that can be a crit.
Yet, I think there are relics to prevent from being critted, or more likely to not being critted...or no, a power actually in the vampire world.
Exogenous Sight trumps Alter Ego. The relic I'm suggesting would ensure the character wearing it wouldn't show up when Exogenous Sight is used.
I;d be fine with that.

However, a blood thief of normal status when draining blood for powers can be considered an attack. Yet, I do not believe AI settings see it as such. so that's me frowning on that. Also, WP can prevent someone from being successful on a reg blood thief.

But one that is mastered, should have some difficulties imo. Either via relic, or via wp of the one trying to be tapped of their powers. It's pretty unfair imo to be 100 percent successful.
Why are you taking me through troubled waters, I asked? Because your enemies cannot swim, he replied.
User avatar
Elizabeth
Registered User
Posts: 3498
Joined: 01 May 2011, 01:32
CrowNet Handle: Dreamer's Pang
Location: Tower of Ivory

Re: Relic Discussion (Split from Boost thread)

Post by Elizabeth »

Also: Everyone complains sunfire is o.p. since day one. we all know it to be true. using sunfire as something EVERYONE had complained about, is kinda...unfair.

Also: Vathia Clarity can tell who is in a building. Alter ego or untraceable. jsuk
Last edited by Elizabeth on 12 Apr 2018, 20:35, edited 1 time in total.
Why are you taking me through troubled waters, I asked? Because your enemies cannot swim, he replied.
User avatar
Amalea
Developer
Developer
Posts: 2184
Joined: 05 Jun 2011, 01:49
CrowNet Handle: Tigress

Re: Relic Discussion (Split from Boost thread)

Post by Amalea »

Sunfire is the Mystic mastery. I think you mean Lightning Bolt which is the Sorcerer mastery being the one that's been considered OP and has since been tweeked.

Guided Hand will still hit 100% of the time even if it doesn't crit, though.




I still don't agree with the idea of a relic blocking it. But that's me.
Image
A.R.E.S: Decima ~ Human ~ Ritualist for Hire ~ Crownet: Tigress
~ Current Roleplays ~

#00bf80
Locked