re: suggestion of Host floor tiles on game site

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Alexandrea
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re: suggestion of Host floor tiles on game site

Post by Alexandrea »

this one
http://www.mooncalfstudios.com/pathofth ... =3&t=29299

I voted yes*

but would have liked more than two options for voting because I feel David could/should charge for that separately.

I know I'd pay in karma for the ability to host my game related images on site. And not just for the public buildings, either.



*ETA

If I could I'd change my vote to no now that I know it would prob., slow things down.
Last edited by Alexandrea on 03 Aug 2017, 03:10, edited 1 time in total.
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Re: re: suggestion of Host floor tiles on game site

Post by Azraeth »

I voted yes too. I don't really have a stance on karma cost for hosting images because I don't know much (at all really) about the server burden involved.

As a decent stop gap, you (general) might consider uploading the images onto the wiki. You should be able to use the images still, and (as far as I can remember), when I talked to David about it, he said that any image relating to the game can be hosted there. I don't know if he intends to keep that policy, but it might work as a potential short-term solution until he says something official.
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Re: re: suggestion of Host floor tiles on game site

Post by Amalea »

Avis/Banners/CS Images definitely should be hosted off-site.

Floor tiles, I think it depends on if adding all those images to the server is going to slow down the game in any way, shape or form.

Until we have that information from David, I don't think it's wise to consider voting in a poll as I think most of us would vote differently dependent upon that answer.
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Re: re: suggestion of Host floor tiles on game site

Post by Alexandrea »

Amalea wrote:Avis/Banners/CS Images definitely should be hosted off-site.

Floor tiles, I think it depends on if adding all those images to the server is going to slow down the game in any way, shape or form.

Until we have that information from David, I don't think it's wise to consider voting in a poll as I think most of us would vote differently dependent upon that answer.

Wish I had waited now, you're right. If it slows the game or would be too big a hassle on David I'd change my vote.
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Re: re: suggestion of Host floor tiles on game site

Post by Doc »

I havent voted yet, because I wanted to be sure if the game hosted the tiles, how it would impact game play.

Would it slow the game down?

Would it take forever to move? and refresh?

I honestly do not know.. which is why I am asking.

If it would slow the game down. I vote no.

If the game hosting your tiles, at a cost, is the only option.. I vote no.
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Re: re: suggestion of Host floor tiles on game site

Post by Mortll »

It would take longer and increase lag depending on the kb size of the tiles And id rather have David putting in game content and updates fixing bugs than I had having to constantly Put in lair tiles So I voted No
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Re: re: suggestion of Host floor tiles on game site

Post by Bjorn »

I voted ‘no’ as well. I can see the aesthetic benefit of public buildings having their tiles hosted, but not private lairs that only benefit a fraction of the players. This is especially true if it’s at the expense of bandwidth, leading to lags and time outs for all players.

I have no idea how much work would need to be put into incorporating an uploader thing that gives players the freedom to manage their images. Presumably people will want the option to delete and update images as time passes. It might be simple enough to get something up, but I too would rather see the game optimised in terms of functionality and content.

If the wiki option mentioned is a happy medium that David is content to keep, then that might be the best solution.
I do like Ally's idea about karma fee, since people can share things on social media and work up to it.

Imgur remains a free option which might require a bit of organising to keep tabs, but is awesome. And, Doc suggested imageshack as a far cheaper alternative for those who want to simply be able to upload and organise things online without having to put the effort imgur would require.
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Re: re: suggestion of Host floor tiles on game site

Post by Othella Jones »

Bjorn wrote:
Imgur remains a free option which might require a bit of organising to keep tabs, but is awesome. And, Doc suggested imageshack as a far cheaper alternative for those who want to simply be able to upload and organise things online without having to put the effort imgur would require.
I also voted 'no' because with the option of imgur being free, there isn't truly a concern about needing to spend money to keep our images. I've been a member of imgur for years and have never run into any issue. I, personally, gave up on attempting to have any semblance of organization to my albums, but I know it can be done!

The second reason I voted 'no' was due to the fact that it would, potentially, increase the lag and could potentially take away time from other projects. With a few options at our disposal, I really don't feel as though hosting our images here would be worthwhile.
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Re: re: suggestion of Host floor tiles on game site

Post by Mordechai »

/me votes no on anything that has any potential to slow the site even more
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Re: re: suggestion of Host floor tiles on game site

Post by Pi dArtois »

Curiously, what are people's rationale for their no vote on the poll?

Do you really think it's a part of a red square ownership to continue to pay a perpetual per annum outgoing?

Initial investment: Approx $150-300
Investment to have abodes decorated: $50-$150
PA payment to host images; $24-59

I'm not sure I'm willing to continue an ongoing payment just so Davids game continues to look pretty. This may be a personal thing, but I've absolutely refused in the past to play any game which expects a monthly subscription (been there, got burnt, won't do it). This is different in how it has come about but it poses the same expectation and I'm finding myself disliking the ongoing monetary obligation implied.

I'm ruminating on it, but I am curious about others' rationale.
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