Introduction
After the crackdown on crime by the new Mayor, the balance of power in the city shifted quickly. Regular gangs became less able to operate or move product, and so they began turning on one another and fighting over whichever scraps were left. Soon after, supernatural humans and vampire factions began to step in to fill the void left where many pure-blood human gangs had failed. They were able to bypass security checks with various supernatural tricks, and many didn't even need to carry a gun at all.
But the superhuman gangs of Harper Rock each had their own agenda, and many were hungry for yet more power or money or influence over what many now see as the most important city in the world. The Exiled Brotherhood - a faction of rogue vampires with no regard for vampiric secrecy - made a move to take River Rock from the sorcerer-lead Yongheng family of Triads, and a group of vampires calling themselves The Disciples of Crow began to make moves all over the city in an effort to wrest control.
After the Lionelli sent a warning to vampire-kind that the hunters of the city were planning a strike against them during daylight hours, Bancroft's Master, called the Administrator, accused the Lionelli of using vampires to ferret out human hunters, and declared his intention to take back the city's criminal underworld from those who don't respect vampiric laws or traditions. His own group of vampires, Helheim, began strikes against the Order of St. James and the Exiled Brotherhood. Meanwhile, the unified vampire hunters of the city, having got wind of the imminent war, made an announcement to humans of the city that they must take this chance to fight back themselves.
A city-wide war is breaking out in Harper Rock. Will you use this chance to wipe out one of the criminal factions in the city, or will you use it to seize control of your own territories?
Methods of Influencing the Chapter
- The main way of influencing the outcome of this chapter is to join or form a faction and use the new territory system to take control of various districts or territories. You can read a full explanation of this new system here.
- Sabotaging (business OR hacking) one of the businesses owned by the NPC factions will weaken them for a forthcoming fight. The weaker a faction is, the less fighters they'll have to help them out.
- Burglers (b&e) may break into weapons factories or warehouses in order to weaken an NPC faction for a forthcoming fight. The NPC faction you weaken will be determined by the district location of the factory in question, and which NPC currently owns this territory.
- You can boost a NPC faction's slider by paying money directly into their bank accounts. Their account names will match the name of their faction as seen on the territory map.
- If you wish to hand over an entire territory to somebody else, PM Mooncalf on the forum. Doing so for an NPC will massively improve your relationship with them, making them far less likely to attack your territory in future.
- During this chapter only, you can write roleplay impact threads in order to take control of an NPC-owned territory of your choice (once per faction). The thread must be at least 5 pages, with 6 faction members (belonging to an in-game faction), and each post must be at least 500 words long. Please be aware that if your chosen territory is taken by the time your thread finishes, you must choose another territory owned by the same target faction. If there are none left, the impact of the thread can be discussed with Mooncalf.
- You may also write impact threads intended to actually strengthen an NPC faction for their next fight. These threads have no rules, but the longer and better they are, the more you'll be able to strengthen the NPC faction in question. Summaries of impact threads must be PMed to either Azraeth, PoeticPuppy, or Mooncalf if you wish them to be counted.
Consequences
Though the long-term consequences of wiping out any of these factions are a secret, the immediate consequence of taking over every territory owned by an NPC faction is that the group in question will vanish from the game entirely. However, only the first 3 NPC factions who are destroyed (maximum) will be wiped from the game.
Note: this will not affect the balance of gameplay and leveling speeds, as new factions or raids will be added to replace the groups who are destroyed.
In addition to this, the strongest remaining NPC faction (the one with the most territories) at the end of the chapter will be given a new raid and a new sidestory straight after.
The territory system will remain after the chapter has finished, however, and NPC factions will continue to attack PC-owned territories thereafter.
Notes
- Territorial attacks against other player-run factions are allowed during this chapter. However, this won't be possible until February, as each territory can only be attacked once each month, and all territories start as owned by NPC factions.
- Yao gen sage visions have been added for this chapter. You can see them on the "Influencing the Current Chapter" page, if you have the correct power.
- Details on each of the NPC groups can be seen in the following post.