Spirit, vitality and apprehension shift rituals have been altered, as the old function had been made useless. All 3 rituals can be used on yourself or any target, regardless of their location.
Apprehension Shift has been renamed to "Will Shift", and this ritual now boosts a target's energy levels. The amount it boosts depends on the level of the target, and works on a 15 - lvl scale, with 1 being the smallest possible energy boost for people at level 15 or higher, and 14 being the highest energy boost for level 1 characters. The idea of this is so that it can be used to help newbies to level up faster, and give them more energy to get to grips with the game. It can also be used to help a friend out of a tight spot. The energy can be boosted above their maximum, but will reset back to their cap at hour change.
Spirit Shift boosts the target's current anima points by 1, whereas Vitality Shift boosts the target's current blood by 1. All ingredients have been left the same as they were for these rituals.
The final 5 rituals will be available soon, to coincide with the chapter's true start.
UPDATE: "Shift" Rituals Repurposed
- Mooncalf
- Administrator
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- Joined: 17 Mar 2011, 12:20
UPDATE: "Shift" Rituals Repurposed
- Mooncalf AKA David AKA Moonie
- Founder and creator of Path of the Vampire
- Founder and creator of Path of the Vampire